Tutorials
Tutorials
- Yellow Planet - Building a 3D Flash game with Flare3D and Stage3D
- Adding 3D content to your Flash game fast and easy - by Flare3D & Mixamo teams.
- Getting started with Flare3D 2.0 and Flash CS5
- Getting started with Flare3D 2.0 on Android
External links
- Flare3D & FlashDevelop Setup - by Brian Lachniet.
- Flare3D Dissolve Effect done with FLSL - by Michael Ivanov.
- Flare3D introduces FLSL-Flare3D Shading Language - by Michael Ivanov.
- Yellow Planet Flare3D + Adobe Molehill Game with Scoreoid by Scoreoid team.
- Making off: A Small Car - by Christian Östman (Flare3D v1.1).
- Flash 3D sokoban prototype with Flare3D - by Emanuele Feronato (Flare3D v1.1).
- 360 degrees panorama viewer with Flare3D - by Emanuele Feronato (Flare3D v1.1).
Adobe MAX Sessions
Learn how to turbo-boost your Flash 3D content using frameworks built on the new Stage3D (Molehill) APIs. This is a unique opportunity to meet face to face with the Away3D and Flare3D teams and witness the amazing visuals that can now be accomplished with GPU acceleration in Adobe Flash Player 11 and AIR 3. This is like two great sessions packed into one — you should not miss this session.
Join the Flare3D (ActionScript 3D framework) team to learn about creating innovative Flash 3D–enabled applications with the new 3D APIs that are coming soon to Adobe Flash Player. See how new integrated 3D tools will make your work easier than ever. The hands-on presentation will cover the whole production pipeline: design, export, programming, and publishing.